A directory of useful objects found on the web for teaching Maths.

Sub-topics: ACMMG010 Foundation Describe position and movement (1) ACMMG023 Year 1 Give and follow directions to familiar locations (0) ACMMG044 Year 2 Interpret simple maps of familiar locations and identify the relative positions of k (0) ACMMG045 Year 2 Investigate the effect of one-step slides and flips with and without digital technol (0) ACMMG046 Year 2 Identify and describe half and quarter turns (1) ACMMG065 Year 3 Create and interpret simple grid maps to show position and pathways (1) ACMMG066 Year 3 Identify symmetry in the environment (3) ACMMG090 Year 4 Use simple scales, legends and directions to interpret information contained in basi (1) ACMMG091 Year 4 Create symmetrical patterns, pictures and shapes with and without digital technologi (6) ACMMG113 Year 5 Use a grid reference system to describe locations. Describe routes using landmarks a (0) ACMMG114 Year 5 Describe translations, reflections and rotations of two-dimensional shapes. Identify (3) ACMMG115 Year 5 Apply the enlargement transformation to familiar two dimensional shapes and explore (0) ACMMG142 Year 6 Investigate combinations of translations, reflections and rotations, with and withou (2) ACMMG143 Year 6 Introduce the Cartesian coordinate system using all four quadrants (8) ACMMG181 Year 7 Describe translations, reflections in an axis, and rotations of multiples of 90° (1)

- Pin the coordinates on the number plane
- Game | PDF, Word
- Battleship
- Game |